Become a 3D illustrator!
Learn the illustration styles, that helped me to reach 200k+ audience. Get on board and unlock your creative potential today!
Enroll in CourseWhy learn 3D?
3D can be just another design tool to get things done. It’s on the rise and you can incorporate 3D illustration into your everyday design workflow. I have prepared a little pinboard so you can see for yourself. The tricky part is knowing what to learn. Hunting scattered YouTube videos and putting the puzzle pieces together can take a lot of your time. And your time is an asset.
Instant action
With me, you jump right into action and within the first hour, you will have your first 3D illustration rendered! Let me show you the image, that one of the students created. One hour lesson is all it took!
I won’t bore you with lengthy fundamentals sections. You will only learn essential information as you go, and by the end of the course, you will find out that there is no limit on what you can create. At every step, I share my personal workflow tips and every time add a little bit of a secret sauce to the mix :)
Additionally, every chapter has a dedicated downloadable file, so if for some reason you feel like skipping particular chapter, you can continue working right where the next chapter starts. You get the most out of your time.
Why Blender
I believe in Blender and I think it can be the first choice for the illustrators and designers when it comes to 3D.
Bonus content
There are bonus video chapters on topics, that extend the knowledge and can be applied to every scene from the original episodes. Right away, you gain access to closed community group, where I will personally try to answer any questions or struggles you might encounter on your 3D illustrator journey. Additionally, there are two 3D models asset packs waiting for you to use without limitation on all your personal and commercial projects.
100+ scenes to download for FREE
In addition to the course and bonus content, you get every scene, that I have ever done for my YouTube videos. That's already 100+ scenes with 4-8 new scenes coming every month. So you get access to the same content, that my Patrons get, so it's addtional $84 yearly value.
100% satisfaction guaranteed
The course comes with a 30-day money back guarantee. If you don't like the content, you can simply ask for refund.
Brian Moon
Senior UX/UI Designer, Unity
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"I can confidently say that the course helped me get into 3D faster than any other platform out there. Roman breaks down Blender into digestible chunks that are practical and I was able to apply those techniques into my daily design workflow. I highly recommend for anyone."
Neil Cueto
Principal Design Manager, Microsoft
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"I've struggled with Blender in the past and have tried to follow along various YouTube channels, but Roman's approach and teaching style made it effortless to pick up Blender and render fantastic scenes. I would highly recommend anyone who's thinking about learning Blender, to take this course."
Branden Thornton
Product Designer, Twitter
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"Definitely take this course if you’d like to level up your 3D skills! You get better and better with each lesson."
Casey Britt
Visual Design Lead, Riot Games
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"I took this course as a break from my day to day work of designing interfaces. I was surprised by how much I enjoyed it and I look forward to finding some ways to weave Blender into my daily work. Roman does an incredible job of keeping things clear and concise. This is easily one of the best courses for a design tool that I've ever taken."
Aaron Weyenberg
Director of R&D, TED
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"Where many courses bring a generalized tone to their audiences, Roman makes you feel like he's your personal tutor. The content and intentional progression is well structured, and I love that the course isn't over-produced. The authentic feel of each lesson makes the course distinct, personal, and impactful."
Bruno Marinho
Product Designer, Facebook
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"Roman's instructions are always detailed and clear. Even if you don't have any background with 3D software, you will quickly be able to get started and develop advanced skills on Blender. All his lessons have very thoughtful examples and once you start practicing, it becomes really easy to create your own things."
Nicolas Torres
Developer and Designer, Epycure
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"I've completed my very first composition, and it's both a pride and a relief. Before, I just couldn't find the tools that would unlock my creative mind. Thanks to this course, I now feel I have an infinity to explore, where before I saw only obstacles. Low poly is fantastic, and Roman's teaching is perfect for me."
"Roman is not only creating fantastic low poly 3d renders, he also created an outstanding course where you can learn how to do that too. What I really like about the course, that it is project creation oriented. That means right from the start you will get a step-by-step, beginner friendly guide on how to create these isometric low poly artworks from scratch. Highly recommended!"
- Zacharias Reinhardt, Founder and Lead Instructor at CGBoost.com
"Roman was one of the most important teachers I ever had. Having him introducing me to the world of 3D made a real difference - and was also good fun. He always shared his deep knowledge of the software in an accessible way. Anyone interested in 3D would be lucky to have Roman as a tutor."
- Matej Dubiš, Automotive Designer @ AUFEER DESIGN
FREE EPISODE
Not sure yet?
If you really want to find out, if this course is good match for you, you can give it a spin with the whole first episode for free. In one hour lesson, you will create your first 3D render. Guaranteed.
Try it now for FREE!
Course Curriculum
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StartBonus Video: Denoising in Blender 2.83 (18:50)
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PreviewBonus Video: Using renders in your designs (8:01)
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StartBonus Video: Animation Basics (33:35)
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StartBonus Video: Animating Cloud 66 - Part 1 (24:12)
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StartBonus Video: Animating Cloud 66 - Part 2 (29:11)
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StartBonus Video: HDRI Lighting (15:29)
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StartBonus Files: Asset Pack 1
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StartBonus Files: Asset Pack 2
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PreviewChapter 1: Introduction, installation and first setup (6:58)
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PreviewChapter 2: Basic transform and subdivision (6:41)
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StartChapter 3: Extrude and loop select (6:14)
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StartChapter 4: Materials and color (5:27)
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StartChapter 5: Array modifier (3:09)
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StartChapter 6: Inset tool and outline view (3:19)
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StartChapter 7: Positioning in the wireframe view (3:14)
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StartChapter 8: 3D cursor and linked duplicates (5:35)
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StartChapter 9: Camera setup and orthographic projection (2:19)
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StartChapter 10: Lighting setup (4:07)
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StartChapter 11: Rendering and color management (5:50)
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PreviewChapter 1: Introduction (3:33)
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StartChapter 2: Modeling a pine tree (21:06)
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StartChapter 3: Modeling rocks (15:09)
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StartChapter 4: Modeling a dead pine tree (18:39)
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StartChapter 5: Modeling terrain (13:55)
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StartChapter 6: Adding water with displace modifier (12:55)
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StartChapter 7: Creating road (10:04)
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StartChapter 8: Scene layout (31:55)
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StartChapter 9: Adding materials (12:59)
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StartChapter 10: Creating isometric camera with addon (9:02)
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StartChapter 11: Lighting (17:50)
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StartChapter 12: Texture painting the water puddles (22:17)
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StartChapter 13: Rendering and color management (9:34)
Frequently Asked Questions
Your Instructor
For 15+ years, I work as as interactive and digital product designer in advertising, media and e-commerce. I was always in love with 3D graphics and as soon as I could, I started incorporating it in my designer workflow.
Later, I challenged myself to create several 3D illustrations a week as a passion project to really push my skills further and I started to share my journey on social media. I was quite overwhelmed with all the positive feedback and the fact, that people really wanted to learn, how I make my illustrations. That ultimately led to a decision to make a comprehensive one-stop 3D illustration course to help you on your designer journey.