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Complete and Continue
3D Starter Kit
Episode 1: Sushi
Chapter 1: Introduction, installation and first setup (9:01)
Chapter2: Basic transform and subdivision (6:34)
Chapter 3: Extrude and loop select (6:22)
Chapter 4: Materials and color (5:08)
Chapter 5: Array modifier (5:41)
Chapter 6: Inset tool and outline view (8:02)
Chapter 7: 3D cursor and linked duplicates (6:28)
Chapter 8: Camera setup and orthographic projection (3:44)
Chapter 9: Lighting setup (3:52)
Chapter 10: Rendering and color management (6:39)
Chapter 11: Final word and next steps (1:22)
Blender Setup and Addons
Keyboard and Mouse Setup (4:02)
Keyboard Shortcuts (4:12)
Interface and Render Options (2:58)
Add-ons (5:56)
Episode 2: Forest Road
Chapter 1: Introduction (3:33)
Chapter 2: Modeling a pine tree (21:06)
Chapter 3: Modeling rocks (15:09)
Chapter 4: Modeling a dead pine tree (18:39)
Chapter 5: Modeling terrain (13:55)
Chapter 6: Adding water with displace modifier (12:55)
Chapter 7: Creating road (10:04)
Chapter 8: Scene layout (31:55)
Chapter 9: Adding materials (12:59)
Chapter 10: Creating isometric camera with addon (9:02)
Chapter 11: Lighting (17:50)
Chapter 12: Texture painting the water puddles (22:17)
Chapter 13: Rendering and color management (9:34)
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Episode 3: 3D Lettering
Chapter 1: Introduction and Text Creation (16:52)
Chapter 2: Text Editing (Optional) (13:42)
Chapter 3: Background and Pencil Modeling (15:51)
Chapter 4: Marker Pen Modeling (12:13)
Chapter 5: Brush Modeling (16:11)
Chapter 6: Spray Can Modeling (22:21)
Chapter 7: Creating Paint Puddles (11:00)
Chapter 8: Materials and Colors (15:18)
Chapter 9: Lighting (20:06)
Chapter 10: Rendering (15:55)
Episode 4: Sunny Park
Introduction (2:03)
Stylized Terrain (14:21)
Bridge Modeling (12:09)
Trees Modeling (13:45)
Rocks and Plants (10:02)
Bench Modeling (6:59)
Lamps and Tiles (11:11)
Water and Background (6:09)
Materials and Lighting (19:30)
Animation and Rendering
Bonus Video: Using renders in your designs (8:01)
Bonus Video: Animation Basics (33:35)
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Chapter 2: Text Editing (Optional)
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